local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133222169
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 169012
L3_1.monster_id = 23050101
L4_1 = {}
L4_1.x = -5212.034
L4_1.y = 199.824
L4_1.z = -4312.718
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 130.195
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179"
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 169013
L4_1.monster_id = 23020101
L5_1 = {}
L5_1.x = -5211.79
L5_1.y = 199.806
L5_1.z = -4320.877
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\229\128\186\229\138\161\229\164\132\231\144\134\228\186\186"
L4_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 169004
L3_1.gadget_id = 70211102
L4_1 = {}
L4_1.x = -5208.801
L4_1.y = 199.573
L4_1.z = -4316.27
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 323.558
L4_1.y = 257.518
L4_1.z = 25.198
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
L4_1 = GadgetState
L4_1 = L4_1.ChestTrap
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 169007
L4_1.gadget_id = 70300094
L5_1 = {}
L5_1.x = -5207.379
L5_1.y = 199.847
L5_1.z = -4312.711
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 15.475
L5_1.y = 30.58
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 169008
L5_1.gadget_id = 70220051
L6_1 = {}
L6_1.x = -5207.645
L6_1.y = 199.579
L6_1.z = -4321.538
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 326.463
L6_1.y = 358.928
L6_1.z = 22.951
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 169009
L6_1.gadget_id = 70220051
L7_1 = {}
L7_1.x = -5208.539
L7_1.y = 199.555
L7_1.z = -4312.098
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 40.598
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 169010
L7_1.gadget_id = 70300104
L8_1 = {}
L8_1.x = -5207.873
L8_1.y = 198.939
L8_1.z = -4323.737
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 56.157
L8_1.z = 334.316
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 169011
L8_1.gadget_id = 70220048
L9_1 = {}
L9_1.x = -5206.754
L9_1.y = 199.495
L9_1.z = -4320.111
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 358.853
L9_1.y = 0.0
L9_1.z = 342.272
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 169005
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 3
L4_1 = {}
L4_1.x = -5208.801
L4_1.y = 199.573
L4_1.z = -4316.27
L3_1.pos = L4_1
L3_1.area_id = 14
L2_1[1] = L3_1
L1_1.regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1169001
L3_1.name = "GADGET_STATE_CHANGE_169001"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_169001"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_169001"
L4_1 = {}
L4_1.config_id = 1169005
L4_1.name = "ENTER_REGION_169005"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_169005"
L4_1.action = "action_EVENT_ENTER_REGION_169005"
L5_1 = {}
L5_1.config_id = 1169006
L5_1.name = "ANY_MONSTER_DIE_169006"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_169006"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_169006"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
